Peter Bock

3D sphere Puzzlerizer

by Peter Bock on May 23, 2018
3D sphere Puzzlerizer - 3D design by Peter Bock May 23, 2018

<p>This model might look esoteric, but that's because it's actual a tool, rather than a model in it's own right.</p><p><br></p><p>By Booleaning this model out of a spherical 3D object (like, say, the Death star, the moon, or some other 3D globe/sphere), you can cut it into puzzle pieces.</p><p>The model doesn't go all the way through, so you first need to hollow out your 3D spherical object.</p><p><br></p><p>I tend to do it like this:</p><p><br></p><p>1. place the Puzzlerizer and the hollowing sphere so that:</p><p><br></p><p>- the puzzlerizer encompasses the entire object, clearly cutting it into pieces, but with most of it's mass inside the object you want to puzzlerize</p><p><br></p><p>- The hollowing sphere is centered inside your model, so that it is at least slightly larger than the empty center of the puzzlerizer model</p><p><br></p><p>2. Open the Boolean plugin and:</p><p><br></p><p>- set YOUR object as the main object</p><p>- Set the puzzlerizer (wireframe 0.15mm) layer with the cut-out option</p><p>- set the hollowing sphere layer with the cut-out option</p><p><br></p><p>3. Boolean the model</p><p><br></p><p>4. convert the result into a layer, possibly adjusting the hollowing sphere size if you think the pieces are too thick/thin.</p><p><br></p><p>VOILA !</p><p><br></p><p>The rest of the pictures of this model represent several different spherical objects I've puzzlerized.</p><p><br></p><p>Have fun :)<br></p>

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