How to start 3D modeling from scratch in Vectary

Learn the basics of Vectary Edit mode | Create a mug

Start creating

In Vectary you can edit and create basically everything in 3D. Here is a simple mug tutorial that will introduce you to the Vectary Edit mode.

1. Enter the Edit mode

First, you need to enter the Edit mode. You can do it at any time by double clicking on an object from the library. 

To start with a blank scene, click on the Object list and then on the New Object button.

2. Start 3D drawing a cylinder

You can start modeling by drawing lines with the Draw tool, or you can use our basic geometric shapes. Let’s create a mug to see how it works. 

Hover over the Draw Box button and click Draw Cylinder.

Click into the middle of the grid, release and drag to the side to set the base width of the cylinder. Then, click again and drag upwards to set the height. 

You’ll now see a Jog appear: here you can change various parameters of the geometry. Click and drag the Radius around the Jog to about 80. Then do the same with Height and set it to about 200. Move on to Radial segments and change the value to 20. And finally, set the height segments to 8. 

If everything is set, click into the canvas to confirm the values. Now you have a baked geometry to work with. Click once again into the canvas to deselect an object.

3. Create a mug shell

In Vectary, you can select and transform everything: points, lines or faces. All of these are connected together creating a mesh structure. The selection tools are at the top.

Click on the point on top of the object and delete it by hitting Delete or the Backspace key.

Now we have created just a shell. This kind of object cannot be 3D printed because it doesn’t have thickness. To make it 3D printable, you first need to select faces from the selection tools located at the top. Click on the Selection Jog and choose Select all.

4. Add thickness

Thickness can be added using a function called Extrude. Click the Extrude icon and an arrow will appear. Drag the arrow into the model to adjust the thickness of the mug wall. When done, confirm it by clicking into the blank area, or hitting Enter.

5. Create a handle with the Bridge tool

To create a handle, select the faces for the base of the handle. With faces selected, click the Bridge icon. The Bridge automatically creates a mesh between two objects. In our case, it’s the shape of the handle. We can increase the values of Strength and Segments to make the handle more realistic. If you are happy with that, click into the canvas or hit Enter to confirm.

6. Smooth the mug

Our mug looks great, but we still want to make it smooth. To do that, simply click the Smoothing icon.

7. Bevel edges

With the Bevel tool you can adjust the sharpness on the edges.

8. Exit the Edit mode

If you’re happy with your mug, press Done Editing. Now, get back to Object mode where you can change and render the color, add lights, materials and textures. 

9. Collaborate

You can even invite your friends and colleagues to collaborate in real time.

10. Export

You can export your 3D model in the left panel and use it for 3D printing, add it to your game, VR or AR project.

Read also: How to start with Vectary