Properly preparing your 3D model for 3D printing can make the difference between a usable, functioning object and a broken one, or worse, not even being able to 3D print it. Here are some the most important things I believe you should check in VECTARY when exporting the file to the 3D printer’s software.
1. Make sure that the mesh object does not intersect with itself
2. Use Boolean plugin to merge objects
If two different objects do intersect, you have to “boolean” them with the Boolean plugin. What Boolean does is join two or more layers (objects) into creating one which is based on the total geometry of all.
4. All gaps have to be closed
There should be no red lines in Wired mode. Use Cap open boundaries to close holes.
5. Rescale your model according to your project and the size of your 3D printer
Learn how to use Dimensions with VECTARY.
6. Use the Array plugin to copy your object on the scene if you need more copies printed
Read more about VECTARY Array plugin.
7. You can export your model as OBJ or STL
Both file formats are compatible with 3D printers. Learn how to export 3D models with VECTARY.
Check Explore gallery for 3D printing inspiration and free 3D printing files (non-commercial use only)
Let us know what you think of Adrian’s 3D printing checklist or if you’d like to add anything to it. What do you usually check before printing out your 3D model?
Coming soon: 3D printing files checker
New tool to help you fix any 3D printability issues will be implemented soon — you will be able to check your model for 3D printing directly in the VECTARY 3D editor. Stay tuned.
How to get started with Vectary
Discover an easy and intuitive way to start with 3D and AR content creation with Vectary. Watch the newest getting started tutorial.
3D drawing - How to draw 3D objects
Draw 3D objects easily with Vectary. Use the Draw Objects tool to easily draw basic 3D shapes and objects.
Cap open boundaries - How to fill holes in a 3D file
Learn how to fill holes in your 3D model with Vectary. Use the tool Cap open boundaries. This technique can be used to fix mesh on your stl, obj, dae, gltf 3D file.