Start with a template
The best way to get familiar with the new software is to customize templates. A template is a project created by designers in Vectary - here are a few you can start with. Don’t miss our growing list of theme templates for many occasions and in different styles. You can replace or edit every single 3D object, light, material or image, and make your own designs. Discover the intuitive user interface, drag and drop items from the library, change parameters of lights and render the final image in just a few seconds.
Start with a blank project
If you are already familiar with Vectary and want to start with a blank scene, you can use all the features and assets from all the templates.
Publish your original designs to online galleries such as Sketchfab or MyMiniFactory and get your work known to the world.
We generally advise our users to start off with a template. However, if you wish to create your own 3D model or build up the whole scene yourself, you can start creating from scratch in a new blank project.
For 3D print makers
When creating designs for 3D printing, you don’t need to set up materials, lights and camera views because your output format will be a 3D model that is printable. The common export format for 3D printing is an .stl file. This 3D model contains only the geometry of the mesh object.
1. Open the Objects list.
2. Select a 3D object, import a 3D model or create a new 3D model.
3. Double click your selection to get deeper into the structure of your 3D object. This also takes you to Edit mode where you get all the 3D modeling tools to customize your model.
4. Make changes to the 3D model or create a new one from primitives or by drawing polygons.
5. When you are done editing the 3D model’s geometry, arrange your 3D objects on the scene.
6. Name and save your project.
7. Export it as a printable 3D file.
For 3D & 2D designers
Creating an awesome 3D design from scratch with Vectary is almost as easy as working with templates. The best workflow when creating from scratch in a blank 3D scene is similar to the workflow for 3D print makers.
Search the library for 3D assets and drag them to the scene. You can import your own 3D assets that you have created in other software or downloaded from online 3D libraries.
2. Drag and drop 3D assets from the library to the scene or create your own 3D models.
3. Drag lights to the scene from the Lights library and adjust their properties such as color or intensity.
4. In the Material Properties panel, adjust the properties of materials on your objects such as reflectivity, roughness, transparency or UV mapping.
5. Open the Objects list and control what is visible on the scene.
6. Create a simple backdrop or add images or photos to the scene.
7. Name and save your project.
8. Export it as a 2D image in PNG format or in GLB for Facebook 3D posts.
Invitation to collaborate
Have you received a link to a shared project? Great, now each of you can work simultaneously on the same 3D scene! You’ll be able to see which 3D object each team member is working on. You can create a sharable link to your Vectary project too, so go ahead and share your knowledge or ask someone for help. It’s like Google Docs for 3D design.