Gizmo - How to use move rotate and resize tools

The Gizmo helps you move, rotate, transform and scale objects along the 3D axis or plane

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Knowledge base

What is Gizmo in Vectary

(Shortcut: press W to switch between Local and Global gizmo)

Almost every transformation that you make in Vectary depends on the gizmo. There are two types: Global gizmo and Local gizmo.

You can move the gizmo together with the selected object with a left-click on the small circle in the center of the gizmo, or you can move the gizmo independently from the selected object with a right click on the small circle in the center of the gizmo.

Tip: Select multiple items and transform them together.

What is the difference between Global gizmo and Local gizmo

The “Global gizmo” mode lets you move the selection in the directions of the global coordinate system. The “Local gizmo” lets you move in the direction of the selection itself. You can switch between the Global and Local gizmo by clicking on the small circle at the center of the gizmo. There you can choose what to use in the jog that opens after you click on the circle.  

How to move whole 3D objects in Vectary

  1. Click on the object to select it. A gizmo appears.
  2. Click and drag the arrows to move the object in a particular direction

Note: you can use the gizmo in Edit mode too:

Enter the Edit mode - double click on any object or start from scratch - add a new object in the left panel. Select the whole object with Ctrl+A (Cmd+A for Mac). Swith between Local and Global gizmo with W shortcut

How to rotate the whole object

  1. Click on the object to select it. A gizmo appears.
  2. Click on the curves between the arrows and drag to rotate the object. You can rotate it in three directions.  

How to move 3D objects, faces, lines and points by a specific amount

  1. Activate Dimensions in the Settings panel.
  2. Select an object or part of an object.
  3. Drag the gizmo’s colored arrows or white circle and the dimensions with the size will appear. You can now see the exact size as you drag the gizmo, or you can type in the desired value. To do so, click on the dimension, rewrite the size and confirm it with Enter.

Note: To move faces, lines and points, you need to enter the Edit mode first - double click on any object and then select the item.

How to transform objects

  1. Enter the Edit mode - double click on any object or start from scratch - add a new object in the left panel.
  2. Select the part of the object that you want to transform. 
  3. The gizmo appears. Make sure that you have the right gizmo mode selected (Global or Local). You can use the colored arrows to transform it in a particular direction. You can also transform it along two axes by dragging the grey arrows located between the colored arrows. By clicking and dragging the small circle in the middle of the jog, you can transform the selected object in any direction.

How to rotate 3D objects

  1. Enter the Edit mode - double click on any object or start from scratch - add a new object in the left panel.
  2. Select the part of the object that you want to transform. Make sure that you have the right gizmo mode selected (Global or Local).
  3. Now the gizmo appears. Drag the curves between the arrows to rotate the selection clockwise or counterclockwise along the white circle around the white axis.

Tip: For a more precise rotation, it is good to have Snap Angle enabled. When you need to rotate a selection, this snap helps you to get the right angles.

How to rotate 3D objects to a specific angle

  1. Activate Dimensions in the Settings panel.
  2. Select an object or part of an object.
  3. Drag the gizmo curves and the dimensions for the rotating angle. Now you can see the exact size of the angle as you drag the gizmo or you can type in the desired value. To do so, click the dimension, rewrite the size and confirm it with Enter.

How to resize the whole object proportionally

  1. Click on the object to select it. A gizmo appears.
  2. Click on the cubes and drag to resize the object. For resizing in Edit mode: Select the whole object with Ctrl+A (Cmd+A for Mac). Make sure that at least one type of selection (points, lines, faces) is enabled.Click on any grey cube that is on the edge of the colored arrows (the “proportional scale” text appears) and drag it. Your object will be proportionally scaled.

How to transform 3D objects, faces and lines with scale

  1. Enter the Edit mode - double click on any object or start from scratch - add a new object in the left panel.
  2. Select the whole object with Ctrl+A (Cmd+A for Mac) or select the part of the object that you want to scale.
  3. Click on the colored cubes that are on the colored arrows (the “ scale” text appears) and drag it. Your selection will be proportionally scaled.

Click and drag the arrows to scale the object or selection on the axis.