Knowledge Base Index

To help users get familiar with the 3D design tool and platform, we created an index of the Knowledge Base divided into a few groups. We recommend reading all the articles chronologically to get a complete overview of VECTARY.


Getting Started

  1. Introduction
  2. Before you get started – requirements, account, file and ownership FAQs
  3. How to start creating – start with a template, create a new blank project, tips for 3D print makers, 3D & 2D designers, collaboration
  4. Looking around in the 3D space
  5. Meet the Workspace – objects list, 3D modeling toolbar, properties panel, the library, gizmo
  6. Selecting – selecting, deselecting, changing selection, groups
  7. Transformations – move, rotate, scale

3D Modeling

  1. Create a new 3D object – 3D objects - primitives, drawing tool, 3D Text add-on
  2. Dimensions - How to measure in 3D 
  3. Object list - Working with 3D objects
  4. Cap open boundaries - How to fill holes in a 3D file
  5. Bevel tool - How to create rounded corners 
  6. Bridge tool - How to connect objects with polygons
  7. Extrude tool - How to extend objects in 3D
  8. Gizmo - How to use move rotate and resize tools
  9. 3D drawing - How to draw 3D objects
  10. 3D drawing - How to draw lines      
  11. Shortcuts