9. Real-time rendering

Start with a template

3D rendering is the 3D computer graphics conversion of 3D wireframe models into 2D images displayed on your screen.

The main goal is to achieve a high quality photorealistic image in the shortest possible time. Higher quality image results require more computing resources and thus more time to calculate. This computationally intensive process is done locally on your computer’s GPU and is not dependent on your internet connection speed but on the power of your graphics card.

With a powerful computer, you can work on your project and have rendering always turned on.

Note that each change of the view/angle needs to be recalculated. Slower computers may not do this in real time, so we recommend to lower the quality or turn rendering on only when needed. In Vectary, the handy shortcut for switching rendering to ON or OFF is the “r” key. When rendering is on, the grid and some guidelines will be hidden. 

Vectary’s Physically Based Rendering (PBR) computes lights, shadows and reflections almost instantly. There’s no need to render your designs for hours in professional rendering software. With a few easy adjustments, you can get beautiful, high quality renders for the web or print in minutes. 

Materials - change the look of your 3D model. You can adjust the color, textures, reflections, transparency from the Materials properties panel of your selected object. Learn more about materials.   

Lights and Shadows - learn more about the lighting of your scene and how lights affect your design. 

Environment reflections - glossy and also rough materials of your 3D objects reflect their surrounding environment. Learn more about environments and see how they can change the look and feel of your designs.  

Post Process Effects - allow artists and designers to tweak the overall look of the scene with additional filters such as contrast, saturation, bloom, color filters, ambient occlusion and more from the “Effects” properties panel.