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Tech Mex Skull

My entry for Halloween Challenge, inspired by Mexican Sugar Skulls makeups.


Credits (1)

Comments (11)

  • matt_one
    7 months ago
    Hi Andrej. Yes, I know about importing pictures. Maybe I will use this option the next time. Thanks!
  • matt_one
    7 months ago
    Hi Andrej. Yes, I know about importing pictures. Maybe I will use this option the next time. Thanks!
  • Andy Klement
    7 months ago
    Guyz did you know you can import pictures (cover photo) to "model description" of published models? Pick your model, edit info, choose a picture, upload it. This way your renders in 3rd party software can be seen also here.
  • Andy Klement
    7 months ago
    Guyz did you know you import pictures (cover photo) to "model info" of published models? Pick your model, edit info, choose a picture, upload it. This way your renders in 3rd party software can be seen also here.
  • matt_one
    7 months ago
    Thanks Marek! I have seen many stunning pictures made with Keyshot, but I don't own it. I have purchased a Simlab Composer license and it's very easy to use. By the way, thanks for your suggestion!
  • Marek Bujko
    7 months ago
    matt_one, very nice. You can try render in Luxion Keyshot 6.3.
  • matt_one
    a year ago
    Andrej, it took a bit of time to setup colors and materials for every single object since they came out from Vectary to Simlab without the chosen colors. The rendering itself took a little time, about 10 minutes or less for every picture.
  • Andy Klement
    a year ago
    How long did you setup the rendering in Simlab? And how long did the rendering of one picture take?
  • matt_one
    a year ago
    Mia, I used the "Draw Lines" tool and traced a "polyline" with snap to end points of the edges on a baked copy of the mask surface. I keep that mesh more dense, baking it to the highest smoothing value, in order to have my traced lines close-fitting to the surface. I used "Joints and Wires" tool to generate surfaces around the lines, then I deleted lines and high-smoothed mesh...
  • Mirka Biel
    a year ago
    Wow! Did you use the Hand draw tool for the wavy eye line?
  • matt_one
    a year ago
    Rendered pictures ( Simlab Composer 7 ) : https://www.flickr.com/photos/matt_one/30587732685/lightbox/ https://www.flickr.com/photos/matt_one/30288334170/lightbox/ https://www.flickr.com/photos/matt_one/30288316510/lightbox/

Tech Mex Skull

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  • 18. 10. 2016
  • Created on
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Creative Commons Attribution-NonCommercial-ShareAlike license (CC BY-NC-SA)
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